Loading your guide…
Loading your guide…

Game (1988)
Red Storm Rising is a simulation video game based on Tom Clancy's novel Red Storm Rising and released in 1988 by MicroProse. The player is put in charge of an American SSN submarine in the Norwegian Sea Theater with the overall role of a hunter killer performing various missions in the context of the global conflict described in the book representing a campaign. Its original Commodore 64 version was co-designed and co-programmed by the legendary game designer Sid Meier.

Game (1988)
Red Storm Rising is a simulation video game based on Tom Clancy's novel Red Storm Rising and released in 1988 by MicroProse. The player is put in charge of an American SSN submarine in the Norwegian Sea Theater with the overall role of a hunter killer performing various missions in the context of the global conflict described in the book representing a campaign. Its original Commodore 64 version was co-designed and co-programmed by the legendary game designer Sid Meier.
Tell us their age and what you’d like a heads-up about. We’ll highlight the relevant parts of this guide.
Your preferences highlight the guidance. They never hide warnings or change the ratings.
More filled segments mean stronger content.
The game focuses exclusively on naval submarine simulation and contains no romantic or sexual content.
The gameplay involves simulated submarine combat against enemy vessels, resulting in abstract explosions and the sinking of ships, but without realistic gore or human depiction.
The game uses a text-based interface common to the era and contains no offensive language or profanity.
There are no depictions or references to alcohol, drugs, or smoking within the game.
The game creates a sense of tension through the claustrophobic nature of submarine warfare and the suspense of avoiding detection, though it is not intended to be scary.
Quick summary and important considerations
You play as a submarine captain using logic and strategy to complete missions in a realistic military simulation game.
In-depth insights for parents and educators
This is a complex, slow-paced simulation title that focuses on sonar operations and submarine warfare, featuring no graphic content but involving themes of virtual destruction and naval combat.
Players develop analytical skills by interpreting data and learning how to prioritize multiple tasks under simulated pressure.
The game serves as an intellectual challenge that rewards careful observation and system mastery rather than reflex-based action.
More filled segments mean stronger positive content or learning value.
Emphasizes the importance of strategic planning, patience, and professional discipline in high-pressure environments.
Encourages a sense of duty and accountability as the player assumes a command position responsible for the safety of a crew.
Checking this category…
Introduces players to naval terminology, principles of navigation, and tactical problem-solving.
Enjoy the idea of Red Storm Rising? Explore some related ideas with younger audiences in mind.
Choose your children’s ages to find a closer fit.
Finding related ideas for younger audiences. They’ll appear here automatically.
The connection gives you a starting point. Each guide keeps the full picture of content and age suitability.
Parent Reviews(0)
Share your experience to help other parents
No reviews yet
Be the first to share your thoughts about this game!