
Figment
Game • 2017
A musical action-adventure set in the recesses of the human mind... Welcome to the world of Figment. A strange and surreal world; a place filled with our deepest thoughts, urges and memories, populated by the many voices we hear in our heads. This mind has been quiet and calm for many years. But something has changed. New thoughts have started to emerge - taking the shape of nightmarish creatures who spread fear wherever they go. The only hope is for the grumpy Dusty, the mind's former voice of courage, to get back to his old self and help the mind to face its fears. Join Dusty and his ever-optimistic friend, Piper, on an adventure through the different sides of the mind, solving puzzles to set things straight, beating back the nightmares and seeking to restore the courage that's been lost.

Figment
Game • 2017
A musical action-adventure set in the recesses of the human mind... Welcome to the world of Figment. A strange and surreal world; a place filled with our deepest thoughts, urges and memories, populated by the many voices we hear in our heads. This mind has been quiet and calm for many years. But something has changed. New thoughts have started to emerge - taking the shape of nightmarish creatures who spread fear wherever they go. The only hope is for the grumpy Dusty, the mind's former voice of courage, to get back to his old self and help the mind to face its fears. Join Dusty and his ever-optimistic friend, Piper, on an adventure through the different sides of the mind, solving puzzles to set things straight, beating back the nightmares and seeking to restore the courage that's been lost.
Bara says...
Ages 10+, but every child is different
The themes involving nightmarish creatures, manifestations of deep-seated fear, and the surreal nature of the human mind require a level of emotional maturity. Younger children may find the abstract, darker imagery confusing or intimidating.
Content Safety Breakdown
Detailed breakdown of potentially concerning content
Sex & Nudity
The game contains no sexual content, romantic themes, or suggestive imagery.
Violence & Gore
Gameplay involves using a sword to strike at surreal nightmare creatures, but there is no blood or realistic injury depicted. The combat is stylized and fits within the artistic, dream-like theme of the game.
Profanity
The dialogue is entirely free of profanity, relying on clear and appropriate communication for all ages.
Alcohol, Drugs & Smoking
There are no depictions of alcohol, drugs, or smoking within the game.
Frightening Scenes
The game features nightmarish creatures and themes related to fear, which may be mildly intense for younger children. However, the tone remains largely whimsical and artistic rather than truly frightening.
Key Insights
Quick summary and important considerations
This is a musical journey about visiting the world inside someone’s brain to help them learn how to be brave and handle scary feelings.
Content Warnings
Detailed Analysis
In-depth insights for parents and educators
What Parents Need to Know
The game features a surreal atmosphere with nightmarish monster designs. Expect light combat and mild tension related to emotional exploration.
What Kids Can Learn
Kids learn that feelings are part of a larger internal landscape and that even difficult emotions serve a purpose when understood.
Key Topics Discussed
Why Parents Might Like It
The artistic, abstract world design and musical integration provide a sophisticated aesthetic experience that encourages discussion about emotional health.
Positives & Learning
What makes this content valuable for children
Positive Messages
Emphasizes the necessity of confronting inner fears rather than suppressing them to achieve personal growth. It promotes the idea that courage is an active practice that can be reclaimed.
Positive Role Models
Dusty and Piper demonstrate effective teamwork, balancing grumpy realism with unwavering optimism. Their collaborative approach shows children how to support others through emotional recovery.
Diverse Representations
No diverse representation indicated in available information; characters appear as personified conceptual archetypes within a surreal environment.
Educational Value
Encourages spatial problem-solving through puzzles and introduces social-emotional concepts regarding the importance of acknowledging and processing complex thoughts.
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