
Faith
Game • 2017
Faith is a pixel horror game inspired by the era of MS-DOS, Apple II, Atari, and ZX Spectrum classics. Forget blue-and-pink neon. The 1980s were scary. No Internet, it was hard to reach you if you weren't home, and the U.S. was engrossed in the “Satanic Scare” which fueled widespread paranoia about devil-worshiping, witchcraft, and occult practices.

Faith
Game • 2017
Faith is a pixel horror game inspired by the era of MS-DOS, Apple II, Atari, and ZX Spectrum classics. Forget blue-and-pink neon. The 1980s were scary. No Internet, it was hard to reach you if you weren't home, and the U.S. was engrossed in the “Satanic Scare” which fueled widespread paranoia about devil-worshiping, witchcraft, and occult practices.
Bara says...
Ages 17+, but every child is different
This title features intense psychological horror themes rooted in occultism and paranoia. Its aesthetic and subject matter are intentionally disturbing, making it unsuitable for younger audiences.
Content Safety Breakdown
Detailed breakdown of potentially concerning content
Sex & Nudity
The game does not contain any sexual content, nudity, or romantic themes.
Violence & Gore
The game features pixelated but highly disturbing depictions of ritualistic murder, suicide, and body horror. These scenes are graphic in nature and carry strong themes of violence.
Profanity
The game contains very infrequent mild language, including the use of "h*ll" in a few instances related to the occult themes.
Alcohol, Drugs & Smoking
There are no depictions of alcohol, drug use, or smoking within the game.
Frightening Scenes
This title is an intense psychological horror game that relies on deeply disturbing imagery, unsettling audio, and themes of demonic possession. It is specifically designed to elicit extreme fear and psychological distress.
Key Insights
Quick summary and important considerations
This is a scary, intense game meant only for mature players who enjoy dark stories.
Content Warnings
Detailed Analysis
In-depth insights for parents and educators
What Parents Need to Know
The content uses 1980s low-fidelity graphics to heighten fear, specifically focusing on dark themes like devil-worship and witchcraft. It is built to create a sense of paranoia and unease.
What Kids Can Learn
No specific developmental benefits are provided by this interactive horror experience.
Key Topics Discussed
Why Parents Might Like It
The game serves as a stylistic tribute to early home computing and the unique cultural anxieties of the late 20th century.
Positives & Learning
What makes this content valuable for children
Positive Messages
The game focuses on atmospheric dread and existential fear rather than pro-social themes or moral instruction.
Positive Role Models
No positive role models are established, as the experience is designed to elicit discomfort and isolation.
Diverse Representations
No diverse representation indicated in available information.
Educational Value
No educational value indicated in available information.
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