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Game (2020)
Explore and uncover the secrets of Earth’s last uncharted frontier Set in the near future, players will probe the mysteries of our ocean through the eyes of Mirai, the lead on a newly formed research team that will use groundbreaking technologies to see, hear, and sense the ocean in a more meaningful way than has ever been attempted. The game will feature both an evocative narrative and high level resource management, challenging the player to make high-stakes decisions and prioritize which objectives can be successfully achieved during the crew’s expedition. Embracing the same inclusive development process that was used to create Never Alone (Kisima Ingitchuna), E-Line’s BAFTA award-winning game about Alaska Native culture, the company paired world class game makers with some of the field’s leading ocean experts to craft an experience that reflects the awesome wonder and unbounded mystery that infuses our planet’s beating blue heart.

Game (2020)
Explore and uncover the secrets of Earth’s last uncharted frontier Set in the near future, players will probe the mysteries of our ocean through the eyes of Mirai, the lead on a newly formed research team that will use groundbreaking technologies to see, hear, and sense the ocean in a more meaningful way than has ever been attempted. The game will feature both an evocative narrative and high level resource management, challenging the player to make high-stakes decisions and prioritize which objectives can be successfully achieved during the crew’s expedition. Embracing the same inclusive development process that was used to create Never Alone (Kisima Ingitchuna), E-Line’s BAFTA award-winning game about Alaska Native culture, the company paired world class game makers with some of the field’s leading ocean experts to craft an experience that reflects the awesome wonder and unbounded mystery that infuses our planet’s beating blue heart.
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More filled segments mean stronger content.
The game focuses entirely on scientific exploration and marine biology, with no romantic or sexual content present.
There is no combat or physical violence in the game; the player interacts peacefully with sea life and focuses on research objectives.
The dialogue is professional, academic, and entirely free of profanity.
There are no references to, or depictions of, alcohol, drugs, or smoking.
The experience is peaceful, though the vast, deep-sea setting may occasionally feel lonely or slightly tense for very young children.
Quick summary and important considerations
You get to play as a scientist exploring the deep ocean, where you will learn about amazing marine life and make important choices to help save the underwater world.
In-depth insights for parents and educators
The gameplay focuses on observation and management rather than action-oriented reflexes, making it a calm, intellectual experience suitable for patient players.
Players develop analytical thinking and prioritization skills while gaining insights into how technology assists in environmental science.
It offers a sophisticated, educational alternative to typical high-action games, featuring high-quality production values and a contemplative atmosphere.
More filled segments mean stronger positive content or learning value.
Emphasizes the importance of scientific inquiry, ecological stewardship, and the value of collaborative problem-solving to protect natural habitats.
The protagonist acts as a dedicated, thoughtful researcher, modeling professional responsibility and intellectual curiosity while navigating high-stakes career decisions.
The development process mirrors the inclusive standards of previous BAFTA-winning projects, prioritizing authentic collaboration with field experts to ensure grounded, respectful storytelling.
Provides deep engagement with marine biology concepts and real-world oceanographic research methods, fostering a better understanding of Earth's ecosystems.
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